Triangles: 40.5k
Vertices: 24.6k
More model information3D model of Diana Burnwood, ripped from The World of Assasinaton game with all original texture maps and rigged to the standard Unreal Engine 5 skeleton. This model was used in the opening cutscene of the game, in the mission where Agent 47 arrives to ICA Facility for his appointment
For hairs material I advice to use ‘hair_opacity’ texture as base color and use the same texture in translucency channel, the material shader must be translucent (all textures are integrated into fbx file)
CC AttributionCreative Commons Attribution
Aug 2nd 2024
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